Neith rocks every lane. Apollo is back again. Mages have no game.
This tier list has the AD Carries, with focus on the duo lane, ranked for the month solely according to in-game data drawn from SMITE’s Masters League.
|New. These characters have recently been released and are still automatically banned from ranked or competitive play.|
|— Empty —||Overpowered. These characters are inherently unbalanced and have the innate ability to carry alone on any team.|
|— Empty —||Top-tier. These characters shape and dictate the meta and are first pick, first ban material.|
|Strong. These characters are slightly above the normal power level and make team compositions most of the time.|
|Balanced. These characters are the focal point of balance and see regular play.|
|Situational. These characters are not viable in every situation and generally serve as counterpicks, comfort picks, or support picks.|
|— Empty —||Weak. These characters rarely see play and generally require a whole team composition built around them to function.|
|Unviable. These characters are too weak to see play even in the hands of masters and with the right team composition.|
|Notes||This tier list provides a snapshot of the current AD Carry meta, with focus on the duo lane, using in-game data only (as opposed to opinion-based tier lists). The characters are ranked solely on the basis of their pick and ban percentages in SMITE’s Conquest Masters League (thanks to Grappul).
As to the tier list’s structure, there are overall seven tiers the characters are divided up in — from D (worst) to SS (best) — after a popular fashion in fighting games. To give some perspective, each tier sports a compact description outlining in more general terms what each tier is about and which characters are generally to be found in each tier.
Important to note, in each tier the characters appear, with their respective portrait, in order from most to least picked and banned, from left to right.