The new Combo Breaker starts are usually safer, more XP and gold efficient, but also more difficult to execute. This guide breaks down the new starts from the Combo Breaker patch with annotated mini-maps, walkthroughs, as well as commentary.
Conquest is complex: Where is the duo lane, what is the Jungler supposed to do, when exactly does Gold Fury respawn? This guide lays out the core basics for playing Season 2 Conquest. It provides an overview of the different roles and their respective tasks, and offers annotated minimaps for the lanes and jungle camp timers. Updated for Combo Breaker patch.
From Bronze to Masters: The pick and ban phase in League is all about outdrafting the enemy team and getting the perfect team composition. This introduction to ranked play goes over the requirements for playing League, illustrates how draft picking works, and details strategies for getting the desired god picks.
Season 2 sees the arrival of a completely reworked Conquest map. Warding in the right places has to be learned first. This Conquest 101 guide provides easy-to-read map schematics for warding in Season 2. All minimaps are explicitly annotated and supplied with a commentary.
Season 2 introduces completely new starting positions and openings. This Conquest 101 guide introduces the prominent openings and starting positions for Season 2 and details them with map schematics, in-depth walkthroughs, and commentaries.
Starting positions in SMITE are like openings in chess: a player has to have knowledge of them in order to endure the early game. At exactly 10 seconds into the match the jungle camps — home to, if not precious buffs, then at least extra experience and gold income — spawn for the very first time. And ideally, at exactly 10…