With Hand of the Gods out of the meta what do Junglers buy for their starter items? An easily accessible flowchart is here to sift through a Jungler’s options.
Apollo may no longer be overpowered, but he is still a strong pick and ever-omnipresent threat. This updated god guide introduces Apollo as a character, goes over various aspects of Zapman’s build, and details how games progress with the God of Music.
Ullr still stands strong in the meta despite various hunter nerfs in Season 2. This updated god guide introduces Ullr as a character, goes over all aspects of Zapman’s new Fatalis build, and details how games progress with the God of Glory.
The new Combo Breaker starts are usually safer, more XP and gold efficient, but also more difficult to execute. This guide breaks down the new starts from the Combo Breaker patch with annotated mini-maps, walkthroughs, as well as commentary.
With the Combo Breaker patch Hi-Rez aims to shake up the Conquest meta in a big way. For better or for worse? This article provides an extensive commentary as well as bits of feedback on the major gameplay changes brought to Conquest with the latest patch.
Neith rocks every lane. Apollo is back again. Mages have no game. This tier list has the AD Carries, with focus on the duo lane, ranked for the month solely according to in-game data drawn from SMITE’s Masters League.
Hunters may dominate the Season 2 meta, but what exactly can they build? This article introduces all the prominent hunter builds in a handy and easy-to-compare overview. A dedicated Notes section describes each build in more detail. Updated for Combo Breaker patch.